ai_disabled
|
0 |
ai_ignoreplayers
|
0 |
anticheat
|
1 |
appid
|
4000 |
bots
|
0 |
coop
|
0 |
db_doorhealth
|
150 |
db_toughness
|
20 |
deathmatch
|
1 |
decalfrequency
|
10 |
dedicated
|
d |
description
|
Prop Hunt: INFINITY |
edf_extradataflags
|
177 |
edf_gameid
|
4000 |
edf_gameport
|
27016 |
edf_gametags
|
gm:prop_hunt gmws:1754658833 ver:250328 |
edf_steamid
|
85568392924935359 |
epoe_version
|
2.62 |
fretta_voting
|
1 |
has_pac3
|
1 |
has_pac3_editor
|
1 |
mp_allownpcs
|
1 |
mp_autocrosshair
|
1 |
mp_fadetoblack
|
0 |
mp_falldamage
|
0 |
mp_flashlight
|
1 |
mp_footsteps
|
1 |
mp_forcerespawn
|
1 |
mp_fraglimit
|
0 |
mp_friendlyfire
|
0 |
mp_teamlist
|
hgrunt;scientist |
mp_teamplay
|
0 |
mp_timelimit
|
0 |
mp_weaponrespawn
|
0 |
mp_weaponstay
|
0 |
mv_change_when_no_player
|
1 |
mv_cooldown
|
1 |
mv_mapbeforerevote
|
2 |
mv_rtvcount
|
3 |
mv_timelimit
|
28 |
netcode
|
17 |
nextlevel
|
|
os
|
l |
pac_allow_blood_color
|
1 |
pac_submit_limit
|
30 |
pac_submit_spam
|
1 |
pac_sv_block_combat_features_on_next_restart
|
1 |
pac_sv_combat_debugging
|
1 |
pac_sv_combat_distance_enforced
|
0 |
pac_sv_combat_enforce_netrate
|
0 |
pac_sv_combat_enforce_netrate_buffersize
|
60 |
pac_sv_combat_whitelisting
|
0 |
pac_sv_damage_zone
|
0 |
pac_sv_damage_zone_allow_damage_over_time
|
1 |
pac_sv_damage_zone_allow_dissolve
|
1 |
pac_sv_damage_zone_allow_ragdoll_hitparts
|
0 |
pac_sv_damage_zone_max_damage
|
20000 |
pac_sv_damage_zone_max_damage_over_time_total_time
|
1 |
pac_sv_damage_zone_max_length
|
20000 |
pac_sv_damage_zone_max_radius
|
10000 |
pac_sv_entity_limit_per_combat_operation
|
500 |
pac_sv_entity_limit_per_player_per_combat_operation
|
40 |
pac_sv_force
|
0 |
pac_sv_force_max_amount
|
10000 |
pac_sv_force_max_length
|
10000 |
pac_sv_force_max_radius
|
10000 |
pac_sv_health_modifier
|
0 |
pac_sv_health_modifier_allow_counted_hits
|
1 |
pac_sv_health_modifier_allow_maxhp
|
1 |
pac_sv_health_modifier_extra_bars
|
1 |
pac_sv_health_modifier_max_extra_bars_value
|
1000000 |
pac_sv_health_modifier_max_hp_armor
|
1000000 |
pac_sv_health_modifier_min_damagescaling
|
-1 |
pac_sv_hitscan
|
0 |
pac_sv_hitscan_divide_max_damage_by_max_bullets
|
0 |
pac_sv_hitscan_max_bullets
|
200 |
pac_sv_hitscan_max_damage
|
20000 |
pac_sv_lock
|
0 |
pac_sv_lock_aim
|
1 |
pac_sv_lock_allow_grab_ent
|
1 |
pac_sv_lock_allow_grab_npc
|
1 |
pac_sv_lock_allow_grab_ply
|
1 |
pac_sv_lock_grab
|
1 |
pac_sv_lock_max_grab_radius
|
200 |
pac_sv_lock_teleport
|
1 |
pac_sv_player_limit_as_fraction_to_drop_damage_zone
|
1 |
pac_sv_prop_protection
|
0 |
pcr_allow_custom
|
0 |
pcr_bbox_max_height
|
96 |
pcr_bbox_max_width
|
72 |
pcr_delay_use
|
2 |
pcr_enable
|
1 |
pcr_enable_about
|
1 |
pcr_enable_bbox_limit
|
0 |
pcr_enable_prop_ban
|
1 |
pcr_kick_invalid
|
1 |
pcr_max_enable
|
0 |
pcr_max_prop_list
|
100 |
pcr_max_use
|
5 |
pcr_notify_messages
|
0 |
pcr_use_room_check
|
0 |
ph_allow_prop_pickup
|
1 |
ph_autotaunt_delay
|
45 |
ph_autotaunt_enabled
|
1 |
ph_autoteambalance
|
0 |
ph_customtaunts_delay
|
2 |
ph_enable_custom_taunts
|
1 |
ph_enable_devil_balls
|
1 |
ph_enable_lucky_balls
|
1 |
ph_enable_plnames
|
0 |
ph_fc_cue_path
|
misc/freeze_cam.wav |
ph_fc_use_single_sound
|
0 |
ph_forcejoinbalancedteams
|
1 |
ph_forcetaunt_cooldown
|
30 |
ph_forcetaunt_cost
|
50 |
ph_freezecam
|
1 |
ph_game_time
|
30 |
ph_hunter_blindlock_time
|
30 |
ph_hunter_fire_penalty
|
5 |
ph_hunter_kill_bonus
|
100 |
ph_hunter_smg_grenades
|
1 |
ph_language
|
en |
ph_min_waitforplayers
|
1 |
ph_normal_taunt_delay
|
6 |
ph_notice_prop_rotation
|
1 |
ph_position_history_max
|
512 |
ph_precache_phe_core
|
1 |
ph_precache_taunts
|
0 |
ph_prop_camera_collisions
|
1 |
ph_prop_collision
|
1 |
ph_prop_jumppower
|
1.2 |
ph_respot_immunity_time
|
6 |
ph_round_time
|
300 |
ph_rounds_per_map
|
10 |
ph_spot_fail_antispam
|
1 |
ph_spot_highlight_time
|
10 |
ph_spot_min_dot
|
0.8 |
ph_spot_point_value
|
20 |
ph_swap_teams_every_round
|
1 |
ph_use_custom_plmodel
|
0 |
ph_use_custom_plmodel_for_prop
|
0 |
ph_use_playermodeltype
|
0 |
ph_waitforplayers
|
1 |
phe_check_props_boundaries
|
0 |
physgun_limited
|
0 |
physgun_maxrange
|
4096 |
r_airboatviewdampendamp
|
1.0 |
r_airboatviewdampenfreq
|
7.0 |
r_airboatviewzheight
|
0.0 |
r_jeepviewdampendamp
|
1.0 |
r_jeepviewdampenfreq
|
7.0 |
r_jeepviewzheight
|
10.0 |
r_vehicleviewdampen
|
0 |
response_type
|
s |
sbox_bonemanip_misc
|
0 |
sbox_bonemanip_npc
|
1 |
sbox_bonemanip_player
|
0 |
sbox_godmode
|
0 |
sbox_maxballoons
|
100 |
sbox_maxbuttons
|
50 |
sbox_maxcameras
|
10 |
sbox_maxconstraints
|
2000 |
sbox_maxdynamite
|
10 |
sbox_maxeffects
|
200 |
sbox_maxemitters
|
20 |
sbox_maxhoverballs
|
50 |
sbox_maxlamps
|
3 |
sbox_maxlights
|
5 |
sbox_maxnpcs
|
10 |
sbox_maxprops
|
200 |
sbox_maxragdolls
|
10 |
sbox_maxropeconstraints
|
1000 |
sbox_maxsents
|
100 |
sbox_maxthrusters
|
50 |
sbox_maxvehicles
|
4 |
sbox_maxwheels
|
50 |
sbox_noclip
|
1 |
sbox_persist
|
|
sbox_playershurtplayers
|
1 |
sbox_weapons
|
1 |
sensor_debugragdoll
|
0 |
sensor_stretchragdoll
|
0 |
sv_accelerate
|
10 |
sv_airaccelerate
|
128 |
sv_allowcslua
|
0 |
sv_alltalk
|
3 |
sv_bounce
|
0 |
sv_cheats
|
0 |
sv_contact
|
|
sv_footsteps
|
1 |
sv_friction
|
8 |
sv_gravity
|
450 |
sv_hl2mp_item_respawn_time
|
30 |
sv_hl2mp_weapon_respawn_time
|
20 |
sv_maxspeed
|
10000 |
sv_maxusrcmdprocessticks
|
24 |
sv_noclipaccelerate
|
5 |
sv_noclipspeed
|
5 |
sv_password
|
0 |
sv_pausable
|
0 |
sv_report_client_settings
|
0 |
sv_rollangle
|
0 |
sv_rollspeed
|
200 |
sv_specaccelerate
|
5 |
sv_specnoclip
|
1 |
sv_specspeed
|
3 |
sv_steamgroup
|
|
sv_stepsize
|
18 |
sv_stopspeed
|
10 |
sv_tfa_allow_dryfire
|
1 |
sv_tfa_ammo_detonation
|
1 |
sv_tfa_ammo_detonation_chain
|
1 |
sv_tfa_ammo_detonation_mode
|
2 |
sv_tfa_arrow_lifetime
|
30 |
sv_tfa_attachments_alphabetical
|
0 |
sv_tfa_attachments_enabled
|
0 |
sv_tfa_backcompat_patchswepthink
|
1 |
sv_tfa_ballistics_bullet_damping_air
|
1 |
sv_tfa_ballistics_bullet_damping_water
|
3 |
sv_tfa_ballistics_bullet_life
|
10 |
sv_tfa_ballistics_bullet_velocity
|
1 |
sv_tfa_ballistics_custom_gravity
|
0 |
sv_tfa_ballistics_custom_gravity_value
|
0 |
sv_tfa_ballistics_enabled
|
0 |
sv_tfa_ballistics_mindist
|
-1 |
sv_tfa_ballistics_substeps
|
1 |
sv_tfa_bullet_doordestruction
|
0 |
sv_tfa_bullet_doordestruction_keep
|
0 |
sv_tfa_bullet_penetration
|
1 |
sv_tfa_bullet_penetration_power_mul
|
1 |
sv_tfa_bullet_randomseed
|
0 |
sv_tfa_bullet_ricochet
|
0 |
sv_tfa_cmenu
|
0 |
sv_tfa_cmenu_key
|
-1 |
sv_tfa_crosshair_showplayer
|
1 |
sv_tfa_crosshair_showplayerteam
|
1 |
sv_tfa_damage_mult_max
|
1.050000 |
sv_tfa_damage_mult_min
|
0.950000 |
sv_tfa_damage_multiplier
|
1 |
sv_tfa_damage_multiplier_npc
|
1 |
sv_tfa_debug
|
0 |
sv_tfa_default_clip
|
-1 |
sv_tfa_door_respawn
|
-1 |
sv_tfa_dynamicaccuracy
|
1 |
sv_tfa_envcheck
|
1 |
sv_tfa_first_draw_anim_enabled
|
1 |
sv_tfa_fixed_crosshair
|
0 |
sv_tfa_force_multiplier
|
1 |
sv_tfa_fov_sprintmod
|
1 |
sv_tfa_fx_penetration_decal
|
1 |
sv_tfa_holdtype_dynamic
|
1 |
sv_tfa_ironsights_enabled
|
1 |
sv_tfa_jamming
|
0 |
sv_tfa_jamming_factor
|
1 |
sv_tfa_jamming_factor_inc
|
1 |
sv_tfa_jamming_mult
|
1 |
sv_tfa_knockback_multiplier
|
1 |
sv_tfa_melee_blocking_anglemult
|
1 |
sv_tfa_melee_blocking_deflection
|
1 |
sv_tfa_melee_blocking_stun_enabled
|
1 |
sv_tfa_melee_blocking_stun_time
|
0.650000 |
sv_tfa_melee_blocking_timed
|
1 |
sv_tfa_melee_damage_npc
|
1 |
sv_tfa_melee_damage_ply
|
0.650000 |
sv_tfa_melee_doordestruction
|
1 |
sv_tfa_nearlyempty
|
1 |
sv_tfa_npc_burst
|
0 |
sv_tfa_npc_randomize_atts
|
1 |
sv_tfa_penetration_hardlimit
|
100 |
sv_tfa_penetration_hitmarker
|
1 |
sv_tfa_range_modifier
|
0.500000 |
sv_tfa_recoil_eyeangles_mul
|
1 |
sv_tfa_recoil_legacy
|
0 |
sv_tfa_recoil_mul_p
|
1 |
sv_tfa_recoil_mul_p_npc
|
1 |
sv_tfa_recoil_mul_y
|
1 |
sv_tfa_recoil_mul_y_npc
|
1 |
sv_tfa_recoil_multiplier
|
1 |
sv_tfa_recoil_viewpunch_mul
|
1 |
sv_tfa_reloads_enabled
|
1 |
sv_tfa_reloads_legacy
|
0 |
sv_tfa_scope_gun_speed_scale
|
0 |
sv_tfa_soundscale
|
1 |
sv_tfa_spread_legacy
|
0 |
sv_tfa_spread_multiplier
|
1 |
sv_tfa_sprint_enabled
|
1 |
sv_tfa_unique_slots
|
1 |
sv_tfa_weapon_strip
|
0 |
sv_tfa_weapon_weight
|
1 |
sv_tfa_worldmodel_culldistance
|
-1 |
sv_voiceenable
|
1 |
sv_wateraccelerate
|
10 |
sv_waterfriction
|
1 |
ttt_allow_discomb_jump
|
0 |
ttt_credits_starting
|
2 |
ttt_debug_preventwin
|
0 |
ttt_det_credits_starting
|
1 |
ttt_detective_hats
|
1 |
ttt_detective_karma_min
|
600 |
ttt_detective_max
|
32 |
ttt_detective_min_players
|
8 |
ttt_detective_pct
|
0.125000 |
ttt_firstpreptime
|
60 |
ttt_haste
|
1 |
ttt_haste_minutes_per_death
|
0.500000 |
ttt_haste_starting_minutes
|
5 |
ttt_namechange_bantime
|
10 |
ttt_namechange_kick
|
1 |
ttt_no_nade_throw_during_prep
|
1 |
ttt_postround_dm
|
0 |
ttt_posttime_seconds
|
30 |
ttt_preptime_seconds
|
30 |
ttt_ragdoll_pinning
|
1 |
ttt_ragdoll_pinning_innocents
|
0 |
ttt_round_limit
|
6 |
ttt_roundtime_minutes
|
10 |
ttt_teleport_telefrags
|
1 |
ttt_time_limit_minutes
|
75 |
ttt_traitor_max
|
32 |
ttt_traitor_pct
|
0.250000 |
tv_enable
|
0 |
tv_password
|
0 |
tv_relaypassword
|
0 |
version
|
2025.03.26 |